Projection Mapping (Large Scale)
Goal:
To create for the viewer:
A stunning visual and auditory experience, which makes the viewer gasp for air, stunned. Unable to speak.
Below are examples, but not exactly what we're striving for (Why not?) . Remember, we are on the cutting edge of high school auditorium projection mapping and there's not a lot of student-created work out there. (If you find examples of high school student projection mapping shows on the internet, please show me! )
To create for the viewer:
A stunning visual and auditory experience, which makes the viewer gasp for air, stunned. Unable to speak.
Below are examples, but not exactly what we're striving for (Why not?) . Remember, we are on the cutting edge of high school auditorium projection mapping and there's not a lot of student-created work out there. (If you find examples of high school student projection mapping shows on the internet, please show me! )
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Your Biggest Challenge:
Balancing these two competing forces:
- The projections and the projection surfaces need to working in unison. If your projections would look great on any surface, then you will need to either adjust your projections, or adjust your surfaces, or both.
- NOT overstimulating the viewers brain!
Set Design Considerations:
- Range of sizes of surfaces
- Shapes of surfaces and Mobility of surfaces
(The images above depict the work of James Turrell.)
- Color (Click here for more information)
- analogous
- complementary
Materials:
Tools:
Skills:
- safe use of
- Using Vezér to keyframe parameters of media in Madmapper click here
Projection:
- projectors (4)
- MadMapper projection mapping software
- mapping video clips
- mapping generated objects
- Vezér sequencing software
- Filmstro music score software
What Media to Use:
- Stock video footage
- Original video
- short clips that are easy to LOOP, in the style of a Vine
- nothing with a plot, or part of something with a plot
- unusual views of commonly viewed things
- Generated by Madmapper
What Audio to Use:
- music score created with Filmstro
- noises you record: clanking, dragging, swishing, dropping, etc of different materials
- human speech--monologue, dialogue, narration, speech, spoken words, etc.